I would like to use an engine for my Christian game, what are my options?
Macromedia Director - used by LifeLine Studios for Charlie Church Mouse.
GarageGames, Torque Engine, only $100 per programmer seat and you keep 100% of the profits (unless a title earns over $500k). Unless, they sell the game on their site, then you keep 65% of the profits.
Genesis 3D is free, just show their logo (Catechumen & Ominous Horizons was done in this engine).
Game Studio has been updated to version 6. Their registration fees are modest. Saints of Virtue and Axys Adventures used this engine.
IRRLICHT - Lightning Fast Realtime 3D Engine is an "open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines."
DarkBasic has been recommended by some.
BlitzBasic is also recommended. Krylar from the old Christian Coders is involved in Coders Workshop, a source to get help.
TADS = Text Adventure Development System, but you can add in flash, graphics and music, Jarod's Journey is done in this.
Rad Game Tools, carry a variety of tools that can plug into existing engines.
What if I want to focus on Cell phones or PDAs?
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