Engaging Culture | G Wesley Cone
In this follow-up to "Created to Create: World-Building," Wesley Cone will be speaking to the idea of engaging culture with Kingdom-based entertainment, the value and importance of theme and message, and finding the interplay of existing game mechanics, creativity, and theology.
CGDC and The Salvation Poem Partner to Develop Games that Promote the Gospel
Today, we get to celebrate a major milestone within the community. For the first time, the dots have connected. The Christian Game Developers Conference (CGDC) has teamed up with the ministry, The Salvation Poem, to co-develop minigames launching ahead of the theatrical release of ‘Light of the World’, a beautiful, 2D-animated story of Jesus told through the eyes of his beloved young friend, the Apostle John.
Spotlight: Raul Rivera
Community Spotlight on long-time community member Raul Rivera. Raul is an indie developer with a pastor's heart. He is a lifelong learner with two master's degrees, the owner of Burnerknight Studios, and the organizer of the CGDC Speedgame.
Spotlight: Grazing Bear Games
In this conversation, Brock Henderson interviews Zach Sullivan and Chris Darnell, the founders of Grazing Bear Games, a new board game publishing company. They discuss their journey of starting the company, their friendship, the design process of their games, and how their faith influences their work. They share insights on teamwork, playtesting, and the importance of community in game design. The conversation also touches on the challenges and lessons learned in their first year of business and their aspirations for the future.
Spotlight: Adam Dalhaus
Game designer and worship leader Adam Dalhaus discusses his journey in making The Unseen tabletop game.
Spotlight: Ken Franklin
Ken Franklin is an accomplished tabletop game designer and retired family practitioner. He is the designer of The Mansky Caper, Imagineers, Back To The Future: Dice Through Time, and more! Ken is a man full of wisdom and experience in publishing games and living a life of faith.
Game Developers & The Church | Jaclyn S. Parrish
Jaclyn S. Parrish, Director of Marketing at Southwestern Baptist Theological Seminary, explains why the church needs game developers. This talk is based on Jaclyn's upcoming book about a theory of fun.
Spotlight: Jack Dunbar
Jack Dunbar is a pastor, former CGDC board member, and the founder of New Kingdom Gaming. New Kingdom: Gardeners is the first title published by his company and was designed by Jack over the course of three years. New Kingdom's second title, New Kingdom: Sowers, was recently funded on Kickstarter and will be out later this year.
Spotlight: Scott Kabel
Scott Kabel is a Hawaii-based tabletop game designer, entrepreneur, education consultant, and scholar with a PhD in education from the University of Buffalo.
From Hobby to Commercial Game Development | Chera Meredith
Chera Meredith, lead game developer at So Peculiar, shares her story of going from a hobbyist to a full-time game developer and the important lessons she has learned along the way.
Spotlight: Garrett Yonkers
Garrett Yonkers is the art director at Magic Beasts, who crafts games with teeth—games filled with adventure, strategy, and combat.
Spotlight: G Wesley Cone
Pastor, teacher, storyteller, and game designer G. Wesley Cone talks about his journey as a world-builder and reflects on what it means to be a Christian creator.
Spotlight: Andy Geers
Andy Geers is a software developer who's passionate about using technology to improve people's lives. He is the CEO of the UK Charity Discipleship Tech, which developed the PrayerMate app for iOS and Android. He is currently working on the Bible game: The Serpent and The Seed.